<?xml version="1.0" encoding="utf-8"?>
<feed>
	<title>Comments for Jeff Patton</title>
	<subtitle>Freelance Graphic Artist</subtitle>
	<link href="http://jeffpatton.net/openb/"/>
	<updated>2010-07-31T16:55:36Q</updated>
	
					<entry>
			<title>Comment on Bump and Displacement combiners in 3ds Max 2011 by SgtHK</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/04/14/bump-and-displacement-combiners-in-3ds-max-2011/#comment-93" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/04/14/bump-and-displacement-combiners-in-3ds-max-2011/#comment-93" />
		   	<published>2010-07-14T06:20:14Q</published>
		   
		   <summary><![CDATA[Hey Jeff. I'm using 3ds Max 2011 x64 with Windows 7 x64

I downloaded the file and replaced the original adsk_Utility_Shaders.mi from the mentalimages folder (remembering to backup the original, of course). But when I try rendering something with the Utility Bump combiner, nothing shows up at all.]]></summary>
		   <author>
		       <name>SgtHK</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[Hey Jeff. I'm using 3ds Max 2011 x64 with Windows 7 x64

I downloaded the file and replaced the original adsk_Utility_Shaders.mi from the mentalimages folder (remembering to backup the original, of course). But when I try rendering something with the Utility Bump combiner, nothing shows up at all.]]>
		   </content>
		</entry>
				<entry>
			<title>Comment on A few tips to make your exterior lighting more unique by Jeff</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-92" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-92" />
		   	<published>2010-07-12T08:20:12Q</published>
		   
		   <summary><![CDATA[@Francis: NP, glad you solved it.

@Erkan: Could be any number of things.  Not sure what to say other than make sure to log any defects at the Autodesk site so they can fix the problems.]]></summary>
		   <author>
		       <name>Jeff</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[@Francis: NP, glad you solved it.

@Erkan: Could be any number of things.  Not sure what to say other than make sure to log any defects at the Autodesk site so they can fix the problems.

]]>
		   </content>
		</entry>
				<entry>
			<title>Comment on A few tips to make your exterior lighting more unique by Francis</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-91" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-91" />
		   	<published>2010-07-10T12:29:10Q</published>
		   
		   <summary><![CDATA[Nevermind that, I figured why I'm having errors writing the IP map - Windows 7 is preventing it.]]></summary>
		   <author>
		       <name>Francis</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[Nevermind that, I figured why I'm having errors writing the IP map - Windows 7 is preventing it.]]>
		   </content>
		</entry>
				<entry>
			<title>Comment on A few tips to make your exterior lighting more unique by Francis</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-90" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-90" />
		   	<published>2010-07-09T11:02:09Q</published>
		   
		   <summary><![CDATA[Hi Jeff, I'm currently trying the Ctrl.Ghost plugin. Forgive me if this sounds stupid but how do you save the IP map?]]></summary>
		   <author>
		       <name>Francis</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[Hi Jeff, I'm currently trying the Ctrl.Ghost plugin. Forgive me if this sounds stupid but how do you save the IP map?]]>
		   </content>
		</entry>
				<entry>
			<title>Comment on A few tips to make your exterior lighting more unique by Erkan</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-89" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-89" />
		   	<published>2010-07-08T12:02:08Q</published>
		   
		   <summary><![CDATA[3ds max 2011 mental ray3.8 bug
processing/render passes/merge
When done rendering closes 3dsmax
what can i do?]]></summary>
		   <author>
		       <name>Erkan</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[3ds max 2011 mental ray3.8 bug
processing/render passes/merge
When done rendering closes 3dsmax
what can i do?]]>
		   </content>
		</entry>
				<entry>
			<title>Comment on Translucent leaves in mental ray by Erkan</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-88" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-88" />
		   	<published>2010-07-07T12:47:07Q</published>
		   
		   <summary><![CDATA[3ds max 2011 mental ray3.8 bug
processing/render passes/merge
When done rendering closes 3dsmax
what can i do?

I know about has nothing to do with
For a shortcut to reach you as I have written here
sory]]></summary>
		   <author>
		       <name>Erkan</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[3ds max 2011 mental ray3.8 bug
processing/render passes/merge
When done rendering closes 3dsmax
what can i do?

I know about has nothing to do with
For a shortcut to reach you as I have written here
sory]]>
		   </content>
		</entry>
				<entry>
			<title>Comment on Multi layered materials by doing</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/04/23/multi-layered-materials/#comment-87" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/04/23/multi-layered-materials/#comment-87" />
		   	<published>2010-07-06T22:12:06Q</published>
		   
		   <summary><![CDATA[ok  good idea that]]></summary>
		   <author>
		       <name>doing</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[ok  good idea that]]>
		   </content>
		</entry>
				<entry>
			<title>Comment on Translucent leaves in mental ray by Pes</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-86" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-86" />
		   	<published>2010-06-17T10:32:17Q</published>
		   
		   <summary><![CDATA[Jeff!! I dont know how to thank You.. :)]]></summary>
		   <author>
		       <name>Pes</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[Jeff!! I dont know how to thank You.. :)]]>
		   </content>
		</entry>
				<entry>
			<title>Comment on Translucent leaves in mental ray by Jeff</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-85" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-85" />
		   	<published>2010-06-17T09:04:17Q</published>
		   
		   <summary><![CDATA[I use a plugin or program to create trees.  I used Onyx Tree for this quick tutorial: [url]http://www.onyxtree.com/stormx.html[/url]

There are other options like: [url]http://seek.autodesk.com/search/xfrog?source=QuickLinks&amp;resetft=true[/url]
and
[url]http://arbaro.sourceforge.net/[/url]
and coming soon: [url]http://mdo.emecstudios.com/index.php/products/plants.html[/url]]]></summary>
		   <author>
		       <name>Jeff</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[I use a plugin or program to create trees.  I used Onyx Tree for this quick tutorial: [url]http://www.onyxtree.com/stormx.html[/url]

There are other options like: [url]http://seek.autodesk.com/search/xfrog?source=QuickLinks&amp;resetft=true[/url]
and
[url]http://arbaro.sourceforge.net/[/url]
and coming soon: [url]http://mdo.emecstudios.com/index.php/products/plants.html[/url]]]>
		   </content>
		</entry>
				<entry>
			<title>Comment on Translucent leaves in mental ray by Pes</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-84" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-84" />
		   	<published>2010-06-17T07:23:17Q</published>
		   
		   <summary><![CDATA[I'll check but ehh..Im just a student...
Which option You used here?? Im mean in screenshot above.

Do You have time to write me some fast tutorial and send it? If yes this is my mail(pesmerga_pl@yahoo.com)or just type here. Any kind of help will be great.]]></summary>
		   <author>
		       <name>Pes</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[I'll check but ehh..Im just a student...
Which option You used here?? Im mean in screenshot above.

Do You have time to write me some fast tutorial and send it? If yes this is my mail(pesmerga_pl@yahoo.com)or just type here. Any kind of help will be great.

]]>
		   </content>
		</entry>
			</feed>