<?xml version="1.0" encoding="utf-8"?>
<feed>
	<title>Jeff Patton</title>
	<subtitle>Freelance Graphic Artist</subtitle>
	<link href="http://jeffpatton.net/openb/"/>
	<updated>2010-07-31T16:56:02Q</updated>
	
					<entry>
			<title>A few tips to make your exterior lighting more unique</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/" title="A few tips to make your exterior lighting more unique" />
		   	<published>2010-06-04T00:00:00Q</published>
		   
		   <summary><![CDATA[If you're looking to kick your exterior renders up a notch from the now typical look of the daylight system I have some recommendations that can make your renders a bit more unique.&nbsp; Read on for more details.
]]></summary>
		   <author>
		       <name>Jeff</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[<p>If you're looking to kick your exterior renders up a notch from the now typical look of the daylight system I have some recommendations that can make your renders a bit more unique.&nbsp; Read on for more details.</p>
<p><a href="http://jeffpatton.net/openb/index.php/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique" target="_blank"><img src="http://jeffpatton.net/temp/VDHouse_thb.jpg" alt="" width="400" height="200" /></a></p>]]>
		   </content>
		</entry>
				<entry>
			<title>Translucent leaves in mental ray</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/" title="Translucent leaves in mental ray" />
		   	<published>2010-05-26T00:00:00Q</published>
		   
		   <summary><![CDATA[
A while back Peter Guthrie (a very talented artist) posted a VRay tutorial on making leaves using the VRay2sidedMtl.&nbsp; In this post I wanted to try and create a similar effect using mental ray in 3ds Max.&nbsp; Read on for further details.]]></summary>
		   <author>
		       <name>Jeff</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[<p><a href="http://jeffpatton.net/openb/index.php/2010/05/26/translucent-leaves-in-mental-ray" target="_self"><strong><img src="http://jeffpatton.net/temp/mrLeaf_01_thb.jpg" alt="Leaf texture example" width="400" height="200" /></strong></a></p>
<p>A while back <a href="http://www.peterguthrie.net/">Peter Guthrie</a> (a very talented artist) posted a VRay tutorial on <a href="http://www.peterguthrie.net/blog/2009/11/3d-tree-material-tutorial-leaves/">making leaves using the VRay2sidedMtl</a>.&nbsp; In this post I wanted to try and create a similar effect using mental ray in 3ds Max.&nbsp; Read on for further details.</p>]]>
		   </content>
		</entry>
				<entry>
			<title>Multi layered materials</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/04/23/multi-layered-materials/" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/04/23/multi-layered-materials/" title="Multi layered materials" />
		   	<published>2010-04-23T00:00:00Q</published>
		   
		   <summary><![CDATA[Blending and mixing materials together in 3ds Max with mental ray has always been one area that seems more complex than what it should be (IMHO).&nbsp; I'll usually see at least one question per week on the topic of mixing materials for labels or similar things.
In this post I'll share one method that I'll use from time to time that may work for you in some scenarios.&nbsp; hit the "read more" button for additional info.]]></summary>
		   <author>
		       <name>Jeff</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[<p>Blending and mixing materials together in 3ds Max with mental ray has always been one area that seems more complex than what it should be (IMHO).&nbsp; I'll usually see at least one question per week on the topic of mixing materials for labels or similar things.</p>
<p>In this post I'll share one method that I'll use from time to time that may work for you in <em>some</em> scenarios.&nbsp; hit the "read more" button for additional info.</p>]]>
		   </content>
		</entry>
				<entry>
			<title>Bump and Displacement combiners in 3ds Max 2011</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/04/14/bump-and-displacement-combiners-in-3ds-max-2011/" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/04/14/bump-and-displacement-combiners-in-3ds-max-2011/" title="Bump and Displacement combiners in 3ds Max 2011" />
		   	<published>2010-04-14T00:00:00Q</published>
		   
		   <summary><![CDATA[If you have 3ds Max/Design 2011 you may have noticed the bump &amp; displacement combiners are missing.&nbsp; I've updated the adsk_Utility_Shaders.mi to include the phenomenon declarations for these to enable them in 3ds Max/Design 2011.
MAKE SURE TO KEEP A BACKUP COPY OF YOUR FILE BEFORE USING THIS!
DOWNLOAD FILE
&nbsp;]]></summary>
		   <author>
		       <name>Jeff</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[<p>If you have 3ds Max/Design 2011 you may have noticed the bump &amp; displacement combiners are missing.&nbsp; I've updated the adsk_Utility_Shaders.mi to include the phenomenon declarations for these to enable them in 3ds Max/Design 2011.</p>
<p><strong>MAKE SURE TO KEEP A BACKUP COPY OF YOUR FILE BEFORE USING THIS!</strong></p>
<p><a href="http://jeffpatton.net/temp/adsk_Utility_Shaders.zip">DOWNLOAD FILE</a></p>
<p>&nbsp;</p>]]>
		   </content>
		</entry>
				<entry>
			<title>Be careful what you wish for...</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/03/31/be-careful-what-you-wish-for/" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/03/31/be-careful-what-you-wish-for/" title="Be careful what you wish for..." />
		   	<published>2010-03-31T00:00:00Q</published>
		   
		   <summary><![CDATA[I was reading over the AREA site while ago when I saw this:

Now of course the actual post isn't about wanting carpal tunnel syndrome, but the title right above wishlist made me chuckle... ]]></summary>
		   <author>
		       <name>Jeff</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[<p>I was reading over the AREA site while ago when I saw this:</p>
<p><img src="http://jeffpatton.net/images/wishlist.jpg" alt="" width="448" height="230" /></p>
<p>Now of course the actual post isn't about wanting carpal tunnel syndrome, but the title right above wishlist made me chuckle... <img title="Laughing" src="http://jeffpatton.net/openb/application/views/admin/static/javascript/tiny_mce/plugins/emotions/img/smiley-laughing.gif" border="0" alt="Laughing" /></p>]]>
		   </content>
		</entry>
				<entry>
			<title>Added a forum to the site</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/02/20/added-a-forum-to-the-site/" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/02/20/added-a-forum-to-the-site/" title="Added a forum to the site" />
		   	<published>2010-02-20T00:00:00Q</published>
		   
		   <summary><![CDATA[Just added a forum area to the site here.&nbsp; Thought it might be useful for posting comments, questions, whatever. 
Link: http://jeffpatton.net/forum/]]></summary>
		   <author>
		       <name>Jeff</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[<p>Just added a forum area to the site here.&nbsp; Thought it might be useful for posting comments, questions, whatever. <img title="Laughing" src="http://jeffpatton.net/openb/application/views/admin/static/javascript/tiny_mce/plugins/emotions/img/smiley-laughing.gif" border="0" alt="Laughing" /></p>
<p>Link: <a title="jeffpatton.net forum" href="http://jeffpatton.net/forum/" target="_blank">http://jeffpatton.net/forum/</a><img src="file:///C:/Users/Jeff/AppData/Local/Temp/moz-screenshot.png" alt="" /></p>]]>
		   </content>
		</entry>
				<entry>
			<title>HDR composite sample scene (3ds Max 2010)</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/02/17/hdr-composite-sample-scene-3ds-max-2010/" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/02/17/hdr-composite-sample-scene-3ds-max-2010/" title="HDR composite sample scene (3ds Max 2010)" />
		   	<published>2010-02-17T00:00:00Q</published>
		   
		   <summary><![CDATA[I thought this file might make for a good kick off on the new site...provided I don't exceed my bandwidth for this month.&nbsp; You'll find a link to the scene as well as a brief description of it  after clicking the "Read more..." option.
I zipped the file using the 7zip application because it does an outstanding job on compression.&nbsp; Don't worry, it's a small application and won't take long to download or take up much space.
Hope the scene &amp; associated maps are helpful. ]]></summary>
		   <author>
		       <name>Jeff</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[<p><img style="float: left;" src="http://jeffpatton.net/downloads/HDR_comp_scene_sml.jpg" alt="" width="100" height="150" />I thought this file might make for a good kick off on the new site...provided I don't exceed my bandwidth for this month.&nbsp; You'll find a link to the scene as well as a brief description of it  after clicking the "Read more..." option.</p>
<p>I zipped the file using the <a href="http://www.7-zip.org/" target="_blank">7zip</a> application because it does an outstanding job on compression.&nbsp; Don't worry, it's a small application and won't take long to download or take up much space.</p>
<p>Hope the scene &amp; associated maps are helpful. <img title="Smile" src="http://jeffpatton.net/openb/application/views/admin/static/javascript/tiny_mce/plugins/emotions/img/smiley-smile.gif" border="0" alt="Smile" /></p>]]>
		   </content>
		</entry>
				<entry>
			<title>Website update</title>
		    <link rel="alternate" type="text/html" href="http://jeffpatton.net/openb/blog/post/2010/02/03/website-update/" />
		    <link rel="service.edit" type="application/atom+xml" href="http://jeffpatton.net/openb/blog/post/2010/02/03/website-update/" title="Website update" />
		   	<published>2010-02-03T00:00:00Q</published>
		   
		   <summary><![CDATA[Well, the server upgrades have pushed me into finally updating my website.&nbsp; I thought it might be more natural for me to have a blog style website instead of my usual 1990'ish style static site.]]></summary>
		   <author>
		       <name>Jeff</name>
		   </author>
		   <content type="html" xml:lang="en" xml:base="http://jeffpatton.net/openb/">
		        <![CDATA[<p>Well, the server upgrades have pushed me into finally updating my website.&nbsp; I thought it might be more natural for me to have a blog style website instead of my usual 1990'ish style static site.</p>]]>
		   </content>
		</entry>
			
</feed>