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		<title>Comments for Jeff Patton</title>
	    <link>http://jeffpatton.net/openb/</link>
	    <description>Freelance Graphic Artist</description>
	    <pubDate>Sat, 31 Jul 2010 16:57:50 -0400</pubDate>
	 	<language>English</language>
	    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
	
	    <dc:rights>Copyright 2010</dc:rights>
	    
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				<title>Comment on Bump and Displacement combiners in 3ds Max 2011 by SgtHK</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/04/14/bump-and-displacement-combiners-in-3ds-max-2011/#comment-93</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/04/14/bump-and-displacement-combiners-in-3ds-max-2011/#comment-93</guid>
				<description><![CDATA[
				Hey Jeff. I'm using 3ds Max 2011 x64 with Windows 7 x64

I downloaded the file and replaced the original adsk_Utility_Shaders.mi from the mentalimages folder (remembering to backup the original, of course). But when I try rendering something with the Utility Bump combiner, nothing shows up at all.		      	]]>
		      	</description>
				<pubDate>Wed, 14 Jul 2010 06:20:14 -0400</pubDate>
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				<title>Comment on A few tips to make your exterior lighting more unique by Jeff</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-92</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-92</guid>
				<description><![CDATA[
				@Francis: NP, glad you solved it.

@Erkan: Could be any number of things.  Not sure what to say other than make sure to log any defects at the Autodesk site so they can fix the problems.

		      	]]>
		      	</description>
				<pubDate>Mon, 12 Jul 2010 08:20:12 -0400</pubDate>
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				<title>Comment on A few tips to make your exterior lighting more unique by Francis</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-91</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-91</guid>
				<description><![CDATA[
				Nevermind that, I figured why I'm having errors writing the IP map - Windows 7 is preventing it.		      	]]>
		      	</description>
				<pubDate>Sat, 10 Jul 2010 12:29:10 -0400</pubDate>
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				<title>Comment on A few tips to make your exterior lighting more unique by Francis</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-90</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-90</guid>
				<description><![CDATA[
				Hi Jeff, I'm currently trying the Ctrl.Ghost plugin. Forgive me if this sounds stupid but how do you save the IP map?		      	]]>
		      	</description>
				<pubDate>Fri, 09 Jul 2010 11:02:09 -0400</pubDate>
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				<title>Comment on A few tips to make your exterior lighting more unique by Erkan</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-89</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/#comment-89</guid>
				<description><![CDATA[
				3ds max 2011 mental ray3.8 bug
processing/render passes/merge
When done rendering closes 3dsmax
what can i do?		      	]]>
		      	</description>
				<pubDate>Thu, 08 Jul 2010 12:02:08 -0400</pubDate>
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				<title>Comment on Translucent leaves in mental ray by Erkan</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-88</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-88</guid>
				<description><![CDATA[
				3ds max 2011 mental ray3.8 bug
processing/render passes/merge
When done rendering closes 3dsmax
what can i do?

I know about has nothing to do with
For a shortcut to reach you as I have written here
sory		      	]]>
		      	</description>
				<pubDate>Wed, 07 Jul 2010 12:47:07 -0400</pubDate>
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				<title>Comment on Multi layered materials by doing</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/04/23/multi-layered-materials/#comment-87</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/04/23/multi-layered-materials/#comment-87</guid>
				<description><![CDATA[
				ok  good idea that		      	]]>
		      	</description>
				<pubDate>Tue, 06 Jul 2010 22:12:06 -0400</pubDate>
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				<title>Comment on Translucent leaves in mental ray by Pes</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-86</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-86</guid>
				<description><![CDATA[
				Jeff!! I dont know how to thank You.. :)		      	]]>
		      	</description>
				<pubDate>Thu, 17 Jun 2010 10:32:17 -0400</pubDate>
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				<title>Comment on Translucent leaves in mental ray by Jeff</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-85</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-85</guid>
				<description><![CDATA[
				I use a plugin or program to create trees.  I used Onyx Tree for this quick tutorial: [url]http://www.onyxtree.com/stormx.html[/url]

There are other options like: [url]http://seek.autodesk.com/search/xfrog?source=QuickLinks&amp;resetft=true[/url]
and
[url]http://arbaro.sourceforge.net/[/url]
and coming soon: [url]http://mdo.emecstudios.com/index.php/products/plants.html[/url]		      	]]>
		      	</description>
				<pubDate>Thu, 17 Jun 2010 09:04:17 -0400</pubDate>
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				<title>Comment on Translucent leaves in mental ray by Pes</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-84</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/#comment-84</guid>
				<description><![CDATA[
				I'll check but ehh..Im just a student...
Which option You used here?? Im mean in screenshot above.

Do You have time to write me some fast tutorial and send it? If yes this is my mail(pesmerga_pl@yahoo.com)or just type here. Any kind of help will be great.

		      	]]>
		      	</description>
				<pubDate>Thu, 17 Jun 2010 07:23:17 -0400</pubDate>
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