<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
    xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
    xmlns:admin="http://webns.net/mvcb/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:content="http://purl.org/rss/1.0/modules/content/">

	<channel>
		<title>Jeff Patton</title>
	    <link>http://jeffpatton.net/openb/</link>
	    <description>Freelance Graphic Artist</description>
	    <pubDate>Sat, 31 Jul 2010 16:56:15 -0400</pubDate>
	    <language>English</language>
	    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
	
	    <dc:rights>Copyright 2010</dc:rights>
	    
	    		    		    <item>
				<title>A few tips to make your exterior lighting more unique</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique/</guid>
				<description><![CDATA[
				<p>If you're looking to kick your exterior renders up a notch from the now typical look of the daylight system I have some recommendations that can make your renders a bit more unique.&nbsp; Read on for more details.</p>
<p><a href="http://jeffpatton.net/openb/index.php/2010/06/04/a-few-tips-to-make-your-exterior-lighting-more-unique" target="_blank"><img src="http://jeffpatton.net/temp/VDHouse_thb.jpg" alt="" width="400" height="200" /></a></p>		      	]]>
		      	</description>
				<pubDate>Fri, 04 Jun 2010 00:00:00 -0400</pubDate>
		     </item>
		    		    <item>
				<title>Translucent leaves in mental ray</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/05/26/translucent-leaves-in-mental-ray/</guid>
				<description><![CDATA[
				<p><a href="http://jeffpatton.net/openb/index.php/2010/05/26/translucent-leaves-in-mental-ray" target="_self"><strong><img src="http://jeffpatton.net/temp/mrLeaf_01_thb.jpg" alt="Leaf texture example" width="400" height="200" /></strong></a></p>
<p>A while back <a href="http://www.peterguthrie.net/">Peter Guthrie</a> (a very talented artist) posted a VRay tutorial on <a href="http://www.peterguthrie.net/blog/2009/11/3d-tree-material-tutorial-leaves/">making leaves using the VRay2sidedMtl</a>.&nbsp; In this post I wanted to try and create a similar effect using mental ray in 3ds Max.&nbsp; Read on for further details.</p>		      	]]>
		      	</description>
				<pubDate>Wed, 26 May 2010 00:00:00 -0400</pubDate>
		     </item>
		    		    <item>
				<title>Multi layered materials</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/04/23/multi-layered-materials/</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/04/23/multi-layered-materials/</guid>
				<description><![CDATA[
				<p>Blending and mixing materials together in 3ds Max with mental ray has always been one area that seems more complex than what it should be (IMHO).&nbsp; I'll usually see at least one question per week on the topic of mixing materials for labels or similar things.</p>
<p>In this post I'll share one method that I'll use from time to time that may work for you in <em>some</em> scenarios.&nbsp; hit the "read more" button for additional info.</p>		      	]]>
		      	</description>
				<pubDate>Fri, 23 Apr 2010 00:00:00 -0400</pubDate>
		     </item>
		    		    <item>
				<title>Bump and Displacement combiners in 3ds Max 2011</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/04/14/bump-and-displacement-combiners-in-3ds-max-2011/</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/04/14/bump-and-displacement-combiners-in-3ds-max-2011/</guid>
				<description><![CDATA[
				<p>If you have 3ds Max/Design 2011 you may have noticed the bump &amp; displacement combiners are missing.&nbsp; I've updated the adsk_Utility_Shaders.mi to include the phenomenon declarations for these to enable them in 3ds Max/Design 2011.</p>
<p><strong>MAKE SURE TO KEEP A BACKUP COPY OF YOUR FILE BEFORE USING THIS!</strong></p>
<p><a href="http://jeffpatton.net/temp/adsk_Utility_Shaders.zip">DOWNLOAD FILE</a></p>
<p>&nbsp;</p>		      	]]>
		      	</description>
				<pubDate>Wed, 14 Apr 2010 00:00:00 -0400</pubDate>
		     </item>
		    		    <item>
				<title>Be careful what you wish for...</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/03/31/be-careful-what-you-wish-for/</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/03/31/be-careful-what-you-wish-for/</guid>
				<description><![CDATA[
				<p>I was reading over the AREA site while ago when I saw this:</p>
<p><img src="http://jeffpatton.net/images/wishlist.jpg" alt="" width="448" height="230" /></p>
<p>Now of course the actual post isn't about wanting carpal tunnel syndrome, but the title right above wishlist made me chuckle... <img title="Laughing" src="http://jeffpatton.net/openb/application/views/admin/static/javascript/tiny_mce/plugins/emotions/img/smiley-laughing.gif" border="0" alt="Laughing" /></p>		      	]]>
		      	</description>
				<pubDate>Wed, 31 Mar 2010 00:00:00 -0400</pubDate>
		     </item>
		    		    <item>
				<title>Added a forum to the site</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/02/20/added-a-forum-to-the-site/</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/02/20/added-a-forum-to-the-site/</guid>
				<description><![CDATA[
				<p>Just added a forum area to the site here.&nbsp; Thought it might be useful for posting comments, questions, whatever. <img title="Laughing" src="http://jeffpatton.net/openb/application/views/admin/static/javascript/tiny_mce/plugins/emotions/img/smiley-laughing.gif" border="0" alt="Laughing" /></p>
<p>Link: <a title="jeffpatton.net forum" href="http://jeffpatton.net/forum/" target="_blank">http://jeffpatton.net/forum/</a><img src="file:///C:/Users/Jeff/AppData/Local/Temp/moz-screenshot.png" alt="" /></p>		      	]]>
		      	</description>
				<pubDate>Sat, 20 Feb 2010 00:00:00 -0500</pubDate>
		     </item>
		    		    <item>
				<title>HDR composite sample scene (3ds Max 2010)</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/02/17/hdr-composite-sample-scene-3ds-max-2010/</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/02/17/hdr-composite-sample-scene-3ds-max-2010/</guid>
				<description><![CDATA[
				<p><img style="float: left;" src="http://jeffpatton.net/downloads/HDR_comp_scene_sml.jpg" alt="" width="100" height="150" />I thought this file might make for a good kick off on the new site...provided I don't exceed my bandwidth for this month.&nbsp; You'll find a link to the scene as well as a brief description of it  after clicking the "Read more..." option.</p>
<p>I zipped the file using the <a href="http://www.7-zip.org/" target="_blank">7zip</a> application because it does an outstanding job on compression.&nbsp; Don't worry, it's a small application and won't take long to download or take up much space.</p>
<p>Hope the scene &amp; associated maps are helpful. <img title="Smile" src="http://jeffpatton.net/openb/application/views/admin/static/javascript/tiny_mce/plugins/emotions/img/smiley-smile.gif" border="0" alt="Smile" /></p>		      	]]>
		      	</description>
				<pubDate>Wed, 17 Feb 2010 00:00:00 -0500</pubDate>
		     </item>
		    		    <item>
				<title>Website update</title>
				<link>http://jeffpatton.net/openb/blog/post/2010/02/03/website-update/</link>
				<guid>http://jeffpatton.net/openb/blog/post/2010/02/03/website-update/</guid>
				<description><![CDATA[
				<p>Well, the server upgrades have pushed me into finally updating my website.&nbsp; I thought it might be more natural for me to have a blog style website instead of my usual 1990'ish style static site.</p>		      	]]>
		      	</description>
				<pubDate>Wed, 03 Feb 2010 00:00:00 -0500</pubDate>
		     </item>
		    	    	    
	</channel>
</rss> 