I’ve been updating some of my mental ray materials for iray use. I made a quick animation to see how the fiber material holds up with various light angles. Turned out kinda neat looking so I figured I’d post the animation here too. Read more
I want to share a few tips for rendering architectural interior scenes with mental ray, using the mr Physical Sky and portal lights. These are some fairly specific tips that will hopefully allow you to achieve a smooth indirect illumination solution as well as control the intensity of the sun and other contributing lights.
A new challenge with lot’s of great prizes has been launched at the 3DA website. Be sure to check it out and participate for your chance to win.
Some iray and GPU questions keep appearing throughout the blog comments so I thought it might be best to create one post to answer those most commonly asked questions. Read on for the list.
Ludvík Koutný aka Rawalanche has created some wonderful mental ray images. Check out his online portfolio HERE.
UDPATE: Ludvík Koutný has provided a four part “making of” article on his scene at Ronen Bekerman’s website, here are the links: