I’ve placed a 3d printed plastic material sample scene HERE (iray & 3ds Max 2013+). It’s not perfect but it may work in some situations depending on how close the camera is. Otherwise perhaps it would be a good starting point to refine it further.
NOTE: You’ll also need the iray material plugin. It can be found HERE.
Some recently completed renders of the new AMG GTs vehicle from Mercedes-Benz. The vehicle data set & back plate image was provided by MBUSA. I was responsible for lighting/materials/rendering. I used 3ds Max, Corona Render, and HDR Light Studio. I supplied each image to MBUSA in a layered file format (PSD) for final retouching and modifications by them.
Some additional info: The images were rendered at 8k to 12k resolution. I typically provide the layered PSD file with multiple variations that can be used or combined/blended to achieve different looks (different reflection passes, lights on or off, etc.). For kicks I’ll usually even include ‘my version’ in the file, which is just my own post-processed interpretation of the image. It’s usually discarded but I’m sure my fellow CG’ers know how difficult it is to not do some post-processing on our renders.
As an example, here was ‘my version’ of the yellow AMG GTs on the racetrack image (reduced scale):
If you haven’t seen the new Corona Renderer website be sure to check it out, especially the gallery. There’s some amazing images shown there. I was blown away at the quality of the images, especially the arch-vis stuff.
Reset my website again to clean out a lot of broken links and database entries.