I’ve put together a few Corona Renderer paint materials to share. The zip archive contains preview images as well as 3ds Max file containing the materials (saved as 3ds Max 2012 format). DOWNLOAD FILE Previews:
Be sure to check out Corona Renderer’s latest build (A7). Rather impressive render engine even in its early stages.
Some recent rendered images of the B-EV class vehicle. Software: 3ds Max + VRay. I was responsible for the lighting/materials/rendering. Post production completed by MBUSA/Torque Creative staff.
These were rendered with 3ds Max and VRay. MBUSA/Torque Creative provided the meshes & back plates. I was responsible for the lighting/materials/rendering. Post production completed by MBUSA/Torque Creative staff.
I recently worked on some images for the Mercedes-Benz SLS GT (final edition?). There were three new shots and two were updates to previous images. I was provided the back-plates, vehicle mesh, and preferred placement/build options to include. I was responsible for materials, lighting, and rendering. Once I completed the renders I submitted them where…
Here’s a brief iray tutorial to help resolve refraction issues on image comps. When you’re working with refractive glass and a matte/environment/background in iray you may run into a problem if you’re using solid (refractive) glass. The problem is the glass refracts the “invisible” matte ground plane as illustrated in this first render: You can…
Had a failure of the site. Will have the updated site online soon. In the meanwhile if you need to contact me please do so at: jeff AT jeffpatton DOT net