A personal project to start building a CG city block using various assets. Software: 3ds Max + FStorm + Photoshop.
The other night I created a couple of Backgrounds/Wallpapers for my workstation. Thought I’d post them if anyone else may like to use them.
Here’s a link to the 5120×1440 resolution files.
Testing out the matte environment option in FStorm. Some distortion here because I used a simple bowl shape for the ground projection. I’ll have to build some basic geometry to project the environment onto to fix it.
That aside, I’m still impressed with the look/tone mapping and the HDR/EXR illumination in FStorm.