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Environment Geometry

On some recent projects I’ve needed to display a vehicle in an HDRI environment only, no backplate.  Sounds simple enough right?  Well, it’s actually not as simple as it sounds depending on which render engine you’re using.  An example of what I’m referring to would be how IRay+/VRed/Keyshot work.  Here’s a clip for reference:

In this post I’ll show you how to setup something similar, but still a hack, in Corona Render. Read More